Name | Unit | Description |
---|---|---|
EHeaderTableException | UTPFF_Aux | custom exception if a package with an invalid header is loaded |
TDlg_About | App_About | About dialog box. Generated via Delphi's GUI builder. |
TDlg_About_GPL | App_About_GPL | License dialog box. Generated via Delphi's GUI builder. |
TDlg_About_Readme | App_About_Readme | Readme dialog box. Generated via Delphi's GUI builder. |
TDlg_Extract | App_Extract | Dialog for mass extraction of textures. This is dialog reads the Extraction Mode variable and determines if it shall extract only a single package or a complete folder. |
TDlg_FullSize | App_FullsizePreview | Dialog object for fullsize previews. |
TDlg_PackageInfo | App_PackageInfo | form which displays information on texture packages |
TDlg_Preferences | App_Preferences | configuration form |
TDlg_ShowLog | App_ShowLog | This class takes care of displaying the logfile and saving it to disk. Items are added with the TDlg_ShowLog.Log procedure. Only the text and the type of the icon must be specified. |
TDlg_TextureDetails | App_TextureDetails | form which displays extended infos on a texture and display the texture itself (fully animated, if possible) using OpenGL |
TDlg_TiledPreview | App_TiledPreview | form to display a texture tiled; the texture is directly written to the canvas of the form |
TExportTable | UTPFF_Aux | Class to hold the ImportTable. All objects of the package, which may be accessed from outside (thus exported) are listed here. It's basically the table of contents for the package. |
TExtractThread | App_Extract_Thread | Thread object which takes care of the batch-(mass-)extraction of packages. |
TfrmError | ErrorBox | exception messagebox |
TImportTable | UTPFF_Aux | Class to hold the ImportTable. All references to objects in other packages are stored in the ImportTable. |
TMainForm | Main | |
TNameTable | UTPFF_Aux | Class to hold the NameTable. The NameTable is some sort of encyclopedia in which Unreal stores the name and flags of every single object which is stored in a package or referenced by the package. |
TOpenGL | OpenGL_Base | This class provides the basic functionality for a small OpenGL based renderer, like setting up the rendering context, loading textures and providing a DeltaTime based rendering call. |
TOpenGL_Preview | OpenGL_Preview | Specialized class for rendering the previews of the main-form. The previews are rendered row-to-column wise. |
TPalette_Load | UTPFF_Load_Palette | UTPFF-class which loads and stores the palette of a texture |
TSplashForm | App_Splashscreen | splashscreen class; a borderless form which only contains one image, the logo |
TTextureList | UTPFF_Aux | Class to hold a list of all texture within a package. This class is used to iterate through and get the indices of the textures to display. |
TTexture_Load | UTPFF_Load_Texture | TTexture_Load |
TUTPackage_Load | UTPFF_Load | ------------------------------------------------------------------------------ |