Unreal Tournament 99
http://unrealtournament.99.free.fr/forum/

Server-Multi-20th-anniversary
http://unrealtournament.99.free.fr/forum/viewtopic.php?f=9&t=3564
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Auteur:  medor [ 02 Déc 2019, 22:34 ]
Sujet du message:  Server-Multi-20th-anniversary

Server complet multimode NewNet


Just click the StartServer.bat for start the server.

admin password is : test

last ; XC_Engine removed for cause bugs; siege 32beta ; Newnet UN1e ; mapvote 12 box with search name inside; MH_A_V3 ; 53/60 CustomGameConfig set ....etc...

*WhoPushedMe
Sometimes when you hit an opponent you shoot him/her into lava, slime or other
hazzardous areas. You have caused your opponent to die, but you don't get any
points for it.
This mutator checks for that kind if kill and awards you the points you should
receive because you were responsible for the kill.
Note: This mutator makes no difference between teams, so if you push your
teammate so he/she falls down from one of the towers in Facing Worlds this will
be counted as team kill.


*TickFix 2 ( NOT for linux Server )
Based on the original TickFix by TNSe. This small mod lowers the timer
resolution and makes timing CPU-independent. This should make the tickrate more
stable and eliminate lag effects on multicore processors and laptops.


*ActorCLP
Any maps/mutators/Game types listed by full string name as stated above, will be loaded on server start :) .
UnrealTournament.ini at [ActorCLP.ActorCLP]
[ActorCLP.ActorCLP]
Mutators=MVU3.BDBMapVote,TWFSightRadius.TWFSightRadius,UTBots.UTBots,UP2.WhoPushedMe,UP2.RevengeMutator,UP2.PheonixMut,SPCommandMutatorV100.SPCMutator,UP2.FC_Mutator,UP2.RexUT,UP2.AutoTeamBalance,UP2.ATBHighScores,NoSLPickup110.PickupMutator
DefaultMap=CTF-Dusk]And[3c
DefaultGametype=Botpack.CTFGame


*SPCommandMutatorV100
!R": case "!RED":
!B": case "!BLUE":
!G": case "!GREEN":
!Y": case "!YELLOW":
!T": case "!TEAM":
!P": case "!PLAY":
!QUIT": case "!EXIT":
!LEAVE": case "!BYE":
!V": case "!VOTE":


*Core.int
dos_atk_patch


*drv adjust
For No lag
[IpDrv.TcpNetDriver]

*Garb_ST
purging garbage tool


*UltimateNewNet UN1e
Newnet is a ZP weapons and movement for no lag ... you can play with 250 ping.


*MapVote MVU3
Faster and most complete Mapvote.


*2k4Combos
For kill messages.
FIRST BLOOD, HEAD SHOT, DOUBLE KILL, MULTI KILL, ULTRA KILL, MEGAKILL, MONSTERKILL, HOLYSHIT, LUICROUSKILL, KILLING SPREE, RAMPAGE, UNSTOPABLE, DONAMATING, GODLIKE


*compress2uz.bat
For comppress all files to uz if you set your personal redirect.
NOT NEED because this server is under auto redirect XC_Engine fast download not LZMA activated

*AutoRedirect with XC_Engine


*Redirect set
[IpDrv.HTTPDownload]
RedirectToURL=http://uz.ut-files.com/
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True


*FlagAnnouncements
*TWFSightRadius
*UTBots

*MH MH_A_V3
remove XC_Engine for run it with NewNet

*SiegeIV_0032beta2
to set at SiegeIV_0032.ini NOT AT SiegeIV_0032beta2.ini

*SBU is a scoreboard with countryflags

*UCC2

Need medor help

discord medor#7305
server discord https://discord.gg/SAyebw2




Téléchargement

http://medor.no-ip.org/index.php?dir=En ... ersary.zip

Auteur:  medor [ 31 Mar 2020, 10:45 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

Important


You must remove XC_Engine and UCC2 start in the StartServer.bat
It cause to may new bugs
[82.gif]
Duck on SLV is not working fine.
MMgame not working with monsters, they not attacking enemy team and they ignoring player pawn also.
Translocator trouble sometime not work.




UnrealTournament.ini part
NetworkDevice=XC_IpDrv.XC_TcpNetDriver
NetworkDevice=IpDrv.TcpNetDriver

GameEngine=XC_Engine.XC_GameEngine
GameEngine=Engine.GameEngine

[XC_Engine.XC_GameEngine]
[Engine.GameEngine]

bSortMaplistGlobal=True
bDisableTimingFix=False
bDisableBrushTracker=False
bSortMaplistByFolder=False
bAutoTravelManager=False
bCacheConvertAtJoin=False
bCollisionHashHook=True
bFasterUpload=True
bEnableDebugLogs=True
bUseNewRelevancy=True
bUseLevelHook=True
bAutoCompressLZMA=False
bScriptDebug=False
bForceLevelHook=False
bInterceptMalloc=True
bInterceptLog=True
ClientFrameRateLimit=0
GameRenderDevice=None
AudioDevice=None
Console=None
NetworkDevice=None
Language=None


ServerPackages=MVU3


Previously MVU3 not need to be add like ServerPackages but now you must do it
There is maybe other mod like that .


StartServer.bat part

ucc2 server to ucc server

Code:
@echo off
:10
cd System

ucc server -lanplay %1 %2 %3 %4 %5 %6 %7 %8 %9 -log=../Logs/server.log
copy ../Logs/server.log ../Logs/servercrash.log
goto 10


I keep you informed if I discover other changes to make :ordi-poing:

Auteur:  medor [ 04 Avr 2020, 11:05 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

News
*removed XC_Engine for to much bugs added
*change start.bat for Hi speed auto redirect with no XC_Engine

*and some other minor changes


How to
replace your UnrealTournament.ini and StartServer.bat



http://medor.no-ip.org/index.php?dir=En ... rch_mode=f

Auteur:  Shado149 [ 06 Avr 2020, 09:27 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

EC-Engine est buggé ???

XC_

Auteur:  medor [ 06 Avr 2020, 09:51 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

En fait il casse le MonsterMatch ... les monstres attaquent plus.
Il est très dure de s’accroupir sur le SLV ou RX pour tirer en volant ... tu doit cliquer à 4-5 reprise.
Pour le translock il ne réalise plus (il se lance bien mais quant tu clic pour te déplacer tu reste sur place )si tu t'en sert beaucoup et refonctionne si tu stop de t'en servir 1 minute.

J'en passe mais dés que retirer tu retrouve le smooth des mouvements aussi.
Pour moi je ferais plus aucun test avec. C'est la version 24 ici.

Auteur:  Shado149 [ 06 Avr 2020, 15:39 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

hmm me semblait bien que des fois mes armes ne faisais pas de dégats donc je comprend d'out vient le bug. Il à été retirer de MHA ??

Auteur:  medor [ 06 Avr 2020, 19:34 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

C'est vrais çà je crois pas.
A voir si c'est retiré ; comment étais montée la redirection.

Auteur:  medor [ 08 Avr 2020, 13:22 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

One more change to do sorry

ServerPackages=AXW2
to
ServerPackages=AXW2e

Auteur:  medor [ 10 Avr 2020, 08:15 ]
Sujet du message:  Re: Server-Multi-20th-anniversary

Oups

Maxplayers=16 to add for the server not stay set to 2 player after a 1vs1

DefaultSettings=MaxTeamSize=16,Maxplayers=16

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