Unreal Tournament 99 http://unrealtournament.99.free.fr/forum/ |
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Server-Multi-20th-anniversary http://unrealtournament.99.free.fr/forum/viewtopic.php?f=9&t=3564 |
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Auteur: | medor [ 02 Déc 2019, 22:34 ] |
Sujet du message: | Server-Multi-20th-anniversary |
Server complet multimode NewNet Just click the StartServer.bat for start the server. admin password is : test last ; XC_Engine removed for cause bugs; siege 32beta ; Newnet UN1e ; mapvote 12 box with search name inside; MH_A_V3 ; 53/60 CustomGameConfig set ....etc... *WhoPushedMe Sometimes when you hit an opponent you shoot him/her into lava, slime or other hazzardous areas. You have caused your opponent to die, but you don't get any points for it. This mutator checks for that kind if kill and awards you the points you should receive because you were responsible for the kill. Note: This mutator makes no difference between teams, so if you push your teammate so he/she falls down from one of the towers in Facing Worlds this will be counted as team kill. *TickFix 2 ( NOT for linux Server ) Based on the original TickFix by TNSe. This small mod lowers the timer resolution and makes timing CPU-independent. This should make the tickrate more stable and eliminate lag effects on multicore processors and laptops. *ActorCLP Any maps/mutators/Game types listed by full string name as stated above, will be loaded on server start :) . UnrealTournament.ini at [ActorCLP.ActorCLP] [ActorCLP.ActorCLP] Mutators=MVU3.BDBMapVote,TWFSightRadius.TWFSightRadius,UTBots.UTBots,UP2.WhoPushedMe,UP2.RevengeMutator,UP2.PheonixMut,SPCommandMutatorV100.SPCMutator,UP2.FC_Mutator,UP2.RexUT,UP2.AutoTeamBalance,UP2.ATBHighScores,NoSLPickup110.PickupMutator DefaultMap=CTF-Dusk]And[3c DefaultGametype=Botpack.CTFGame *SPCommandMutatorV100 !R": case "!RED": !B": case "!BLUE": !G": case "!GREEN": !Y": case "!YELLOW": !T": case "!TEAM": !P": case "!PLAY": !QUIT": case "!EXIT": !LEAVE": case "!BYE": !V": case "!VOTE": *Core.int dos_atk_patch *drv adjust For No lag [IpDrv.TcpNetDriver] *Garb_ST purging garbage tool *UltimateNewNet UN1e Newnet is a ZP weapons and movement for no lag ... you can play with 250 ping. *MapVote MVU3 Faster and most complete Mapvote. *2k4Combos For kill messages. FIRST BLOOD, HEAD SHOT, DOUBLE KILL, MULTI KILL, ULTRA KILL, MEGAKILL, MONSTERKILL, HOLYSHIT, LUICROUSKILL, KILLING SPREE, RAMPAGE, UNSTOPABLE, DONAMATING, GODLIKE *compress2uz.bat For comppress all files to uz if you set your personal redirect. NOT NEED because this server is under auto redirect XC_Engine fast download not LZMA activated *AutoRedirect with XC_Engine *Redirect set [IpDrv.HTTPDownload] RedirectToURL=http://uz.ut-files.com/ ProxyServerHost= ProxyServerPort=3128 UseCompression=True *FlagAnnouncements *TWFSightRadius *UTBots *MH MH_A_V3 remove XC_Engine for run it with NewNet *SiegeIV_0032beta2 to set at SiegeIV_0032.ini NOT AT SiegeIV_0032beta2.ini *SBU is a scoreboard with countryflags *UCC2 Need medor help discord medor#7305 server discord https://discord.gg/SAyebw2 Téléchargement http://medor.no-ip.org/index.php?dir=En ... ersary.zip |
Auteur: | medor [ 31 Mar 2020, 10:45 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
Important You must remove XC_Engine and UCC2 start in the StartServer.bat It cause to may new bugs ![]() Duck on SLV is not working fine. MMgame not working with monsters, they not attacking enemy team and they ignoring player pawn also. Translocator trouble sometime not work. UnrealTournament.ini part NetworkDevice=XC_IpDrv.XC_TcpNetDriver NetworkDevice=IpDrv.TcpNetDriver GameEngine=XC_Engine.XC_GameEngine GameEngine=Engine.GameEngine [XC_Engine.XC_GameEngine] [Engine.GameEngine] bSortMaplistGlobal=True bDisableTimingFix=False bDisableBrushTracker=False bSortMaplistByFolder=False bAutoTravelManager=False bCacheConvertAtJoin=False bCollisionHashHook=True bFasterUpload=True bEnableDebugLogs=True bUseNewRelevancy=True bUseLevelHook=True bAutoCompressLZMA=False bScriptDebug=False bForceLevelHook=False bInterceptMalloc=True bInterceptLog=True ClientFrameRateLimit=0 GameRenderDevice=None AudioDevice=None Console=None NetworkDevice=None Language=None ServerPackages=MVU3 Previously MVU3 not need to be add like ServerPackages but now you must do it There is maybe other mod like that . StartServer.bat part ucc2 server to ucc server Code: @echo off :10 cd System ucc server -lanplay %1 %2 %3 %4 %5 %6 %7 %8 %9 -log=../Logs/server.log copy ../Logs/server.log ../Logs/servercrash.log goto 10 I keep you informed if I discover other changes to make ![]() |
Auteur: | medor [ 04 Avr 2020, 11:05 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
News *removed XC_Engine for to much bugs added *change start.bat for Hi speed auto redirect with no XC_Engine *and some other minor changes How to replace your UnrealTournament.ini and StartServer.bat http://medor.no-ip.org/index.php?dir=En ... rch_mode=f |
Auteur: | Shado149 [ 06 Avr 2020, 09:27 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
EC-Engine est buggé ??? XC_ |
Auteur: | medor [ 06 Avr 2020, 09:51 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
En fait il casse le MonsterMatch ... les monstres attaquent plus. Il est très dure de s’accroupir sur le SLV ou RX pour tirer en volant ... tu doit cliquer à 4-5 reprise. Pour le translock il ne réalise plus (il se lance bien mais quant tu clic pour te déplacer tu reste sur place )si tu t'en sert beaucoup et refonctionne si tu stop de t'en servir 1 minute. J'en passe mais dés que retirer tu retrouve le smooth des mouvements aussi. Pour moi je ferais plus aucun test avec. C'est la version 24 ici. |
Auteur: | Shado149 [ 06 Avr 2020, 15:39 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
hmm me semblait bien que des fois mes armes ne faisais pas de dégats donc je comprend d'out vient le bug. Il à été retirer de MHA ?? |
Auteur: | medor [ 06 Avr 2020, 19:34 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
C'est vrais çà je crois pas. A voir si c'est retiré ; comment étais montée la redirection. |
Auteur: | medor [ 08 Avr 2020, 13:22 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
One more change to do sorry ServerPackages=AXW2 to ServerPackages=AXW2e |
Auteur: | medor [ 10 Avr 2020, 08:15 ] |
Sujet du message: | Re: Server-Multi-20th-anniversary |
Oups Maxplayers=16 to add for the server not stay set to 2 player after a 1vs1 DefaultSettings=MaxTeamSize=16,Maxplayers=16 |
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