Unreal Tournament 99
http://unrealtournament.99.free.fr/forum/

Nouveau Zeroping Newnet UltimateNewNetv0_9_2_Beta
http://unrealtournament.99.free.fr/forum/viewtopic.php?f=51&t=3514
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Auteur:  medor [ 26 Aoû 2017, 19:26 ]
Sujet du message:  Nouveau Zeroping Newnet UltimateNewNetv0_9_2_Beta

Installation (Server)
--> copy the .u, .ini, .dll, .utx file to the UnrealTournament's System & Textures folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
--> 2k4Combos not need to add ServerPackages & ServerActors, just copy to System folder
--> Auto load weapons for Siege game type, nothing to do.

[Engine.GameEngine]
ServerPackages=UltimateNewNetv0_9_2_Beta
ServerActors=UltimateNewNetv0_9_2_Beta.NewNetServer

--> For VAHandler

[Engine.GameEngine]
ServerPackages=VAHandlerv0_8
ServerPackages=UpTexture

Remove other BPHandlers from PlayerPacks[0]=BP1 & PlayerPacks[1]=BP4 then add this

--> add to the UltimateNewNet.ini in section PlayerPacks

[UltimateNewNetv0_8.UTPure]
PlayerPacks[0]=VA
PlayerPacks[1]=
PlayerPacks[2]=
PlayerPacks[3]=
PlayerPacks[4]=
PlayerPacks[5]=
PlayerPacks[6]=
PlayerPacks[7]=

--> For Last Man Standing, add to the MapVote.ini

CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_9_2_Beta.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")

--> add to the UnrealTournament.ini for Last Man Standing

[UltimateNewNetv0_9_2_Beta.LastManStanding]
bDynamicBots=True
NumberDynamicBots=5
StartWeapon=
FragLimit=30
TimeLimit=0
bMultiWeaponStay=True
bForceRespawn=True
bUseTranslocator=False
MaxCommanders=0
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

--> For Insta Gib

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.NewNetIG

--> For Rocket Arena

Add mutator/server actor line = BotPack.RocketArena

--> For Shock Arena

Add mutator/server actor line = BotPack.ShockArena

--> For Sniper Arena

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.NewNetSA

--> For Chainsaw Melee

Add mutator/server actor line = BotPack.ChainsawMelee

--> For ImpactHammer Arena

Add mutator/server actor line = ImpactHammerArena.ImpactHammerArena

--> For Combo Gib

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.NewNetCG

--> For Shock Domination

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.NewNetSDOM

--> For Tele Gib

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.NewNetTG

--> For h4x Sniper

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.h4x_Mut

--> For Grapple

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.GrapMut

--> For Double Jump

Add mutator/server actor line = UltimateNewNetv0_9_2_Beta.DoubleJump

--> For Auto Pause

Add mutator/server actor line = ServerActors=UltimateNewNetv0_9_2_Beta.PureAutoPause

--> If your server uses ACE, add to the UnrealTournament.ini

[ACEvXXX_X.ACEActor]
UPackages[0]=UltimateNewNetv0_9_2_Beta.u

--> Recommended settings for tick rates & client rate, add to the UnrealTournament.ini

[IpDrv.TcpNetDriver]:
MaxClientRate=25000
NetServerMaxTickRate=65
LanServerMaxTickRate=65

--> For Tick Fix 2, Add to the UnrealTournament.ini, Windows server only,
If you're running a linux server, remove all references to TF2.

[Engine.GameEngine]
ServerPackages=TF2
ServerActors=TF2.TickFix


Téléchargement

http://medor.no-ip.org/index.php?dir=Ze ... 2_Beta.zip

Auteur:  medor [ 27 Aoû 2017, 09:39 ]
Sujet du message:  Re: Nouveau Zeroping Newnet UltimateNewNetv0_9_2_Beta

Code:
CustomGameConfig[0]=(bEnabled=True,GameClass="JailBreak.JailBreak",NewPrefix="JB",Mutators="JailPeace.JailPeace,JBRSIndicator.JBRSIndicator,NoJailKill.NoJailKill,WrongJailCB.WrongJail",Settings=",MinPlayers=4")
CustomGameConfig[1]=(bEnabled=True,GameClass="UltimateNewNetv0_9_2_Beta.LastManStanding",NewPrefix="LMS",Mutators="",Settings="")
CustomGameConfig[2]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="CSC",Mutators="UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.NewNetCG,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
CustomGameConfig[3]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="ICTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="")
CustomGameConfig[4]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="h4xTDM",Mutators="UltimateNewNetv0_9_2_Beta.h4x_Mut",Settings="bUseTranslocator=True")
CustomGameConfig[5]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="CgCTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetCG,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
CustomGameConfig[6]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="RDM",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[7]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="RTDM",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[8]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="h4xCTF",Mutators="UltimateNewNetv0_9_2_Beta.h4x_Mut",Settings="")
CustomGameConfig[9]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="RX",Mutators="",Settings="")
CustomGameConfig[10]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="SLV",Mutators="",Settings="")
CustomGameConfig[11]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="ARX",Mutators="RX8UL_3.StrangeArena",Settings="")
CustomGameConfig[12]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="ASLV",Mutators="SLV206UL.StrangeArena,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.GrapMutUltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
CustomGameConfig[13]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="IDM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[14]=(bEnabled=True,GameClass="Botpack.TeamGamePlus",NewPrefix="ITDM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[15]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="RCTF",Mutators="BotPack.RocketArena",Settings="GoalTeamScore=5.000000,TimeLimit=20,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[16]=(bEnabled=True,GameClass="AdvancedDOM.AdvancedDOM",NewPrefix="AdvDOM",mutators="",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[17]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="IDOM",mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[18]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="DOM",mutators="",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[19]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="RDOM",mutators="BotPack.RocketArena",Settings="GoalTeamScore=60.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[20]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="FDM",Mutators="Botpack.FlakArena",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=2,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[21]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="SACTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetSA,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="bUseTranslocator=True")
CustomGameConfig[22]=(bEnabled=True,GameClass="SiegeIV_0028.FreeSiegeGI",NewPrefix="SGF",Mutators="",Settings="")
CustomGameConfig[23]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="AS",Mutators="",Settings="")
CustomGameConfig[24]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="ShDM",Mutators="BotPack.ShockArena",Settings="")
CustomGameConfig[25]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="ChCTF",Mutators="BotPack.ChainsawMelee",Settings="")
CustomGameConfig[26]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="HamCTF",Mutators="ImpactHammerArena.ImpactHammerArena",Settings="")
CustomGameConfig[27]=(bEnabled=True,GameClass="BotPack.Domination",NewPrefix="ShDOM",Mutators="UltimateNewNetv0_9_2_Beta.NewNetSDOM",Settings="")
CustomGameConfig[28]=(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="TGCTF",Mutators="UltimateNewNetv0_9_2_Beta.NewNetTG",Settings="")
CustomGameConfig[29]=(bEnabled=True,GameClass="MMGame.MMGame",NewPrefix="MM",Mutators="",Settings="")
CustomGameConfig[30]=(bEnabled=True,GameClass="Botpack.DeathMatchPlus",NewPrefix="DM",Mutators="NoUDamage.NoUDamage",Settings="GoalTeamScore=30.000000,TimeLimit=0,bPlayersBalanceTeams=True,bMultiWeaponStay=True,bBalanceTeams=False,FriendlyFireScale=0.0,bTournament=False,bautopause=False,MaxPlayers=12,MaxTeams=4,MaxSpectators=0,MinPlayers=4,bForceRespawn=False")
CustomGameConfig[31]=(bEnabled=False,GameClass="Botpack.DeathMatchPlus",NewPrefix="AxDM",Mutators="AXWeaponsv0_1.UTPure",Settings="")
CustomGameConfig[32]=(bEnabled=True,GameClass="SLV206UL.SLVCTF",NewPrefix="ISLVCTF",Mutators="StuffSwapper.StuffSwapper,UltimateNewNetv0_9_2_Beta.DoubleJump,UltimateNewNetv0_9_2_Beta.GrapMut,UltimateNewNetv0_9_2_Beta.ND_Mut",Settings="")
CustomGameConfig[33]=(bEnabled=True,GameClass="Soccer.SoccerMatch",NewPrefix="SCR",Mutators="",Settings="")
CustomGameConfig[34]=(bEnabled=True,GameClass="Botpack.Assault",NewPrefix="No140AS",Mutators="",Settings="")
CustomGameConfig[35]=(bEnabled=True,GameClass="JailBreak.JailBreak",NewPrefix="IJB",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG,JailPeace.JailPeace,JBRSIndicator.JBRSIndicator,NoJailKill.NoJailKill,WrongJailCB.WrongJail",Settings=",MinPlayers=4")
CustomGameConfig[36]=(bEnabled=True,GameClass="BTctfV5.BTctf",NewPrefix="BT",Mutators="BTPlusPlusv0994.BTPlusPlus",Settings="")
CustomGameConfig[37]=(bEnabled=True,GameClass="LeagueAS140.LeagueAssault",NewPrefix="IAS",Mutators="UltimateNewNetv0_9_2_Beta.NewNetIG",Settings="")
CustomGameConfig[38]=(bEnabled=True,GameClass="RX8UL_3.RXCTF",NewPrefix="IRXCTF",Mutators="StuffSwapper.StuffSwapper",Settings="")

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