Unreal Tournament 99
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Cyberus mapping
http://unrealtournament.99.free.fr/forum/viewtopic.php?f=51&t=3499
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Auteur:  dopple [ 01 Avr 2017, 00:40 ]
Sujet du message:  Cyberus mapping

HallOfGiants remains my fave map to test most everything on, and the Cyberus (a largely un-killable monster) is something I'm still toying with:
Image

So this little experiment is for sheer fun. Cyberus is in a spot where he's largely out of the way unless players goto him first. It's a Deathmatch map so fighting him isn't necessary... but you might wanna choose to avoid him.

Originally changed his projectiles to NW2 ultima-protos blasts, then paired that down to projectiles from the UKBadBoy, and finally settled for energy attacks from the Udoom weaponpack: plasma blasts & BFG:
Image
Thing about the BFG is that it hurts the monster firing it as much as everyone else, so the fact Cyberus can't die works out well here. It's a line-of-sight blast, so if you see that slow moving green energy ball you should duck for cover.

Enjoy · http://www.mediafire.com/file/8t65kt61z ... yberus.zip

Auteur:  medor [ 01 Avr 2017, 01:58 ]
Sujet du message:  Re: Cyberus mapping

Rename with prefix DM- and save :ok1:

ave you put a rifle for kill it ?

Auteur:  dopple [ 02 Avr 2017, 18:46 ]
Sujet du message:  Re: Cyberus mapping

medor a écrit:
Rename with prefix DM- and save :ok1:
ave you put a rifle for kill it ?

It's already got the DM prefix and no.

Cyberus' main advantage is it can't be killed. I like that, makes it more challenging to beat other players with an un-killable monster on the map you have to avoid that can mass kill anyone in sight.

That appeals to me.

Auteur:  medor [ 02 Avr 2017, 18:57 ]
Sujet du message:  Re: Cyberus mapping

Citation:
It's already got the DM prefix and no.


not for the file folder

mediafire.com/file/8t65kt61z6vtxqc/HallofGiantsV2Cyberus.zip

Auteur:  dopple [ 07 Avr 2017, 19:26 ]
Sujet du message:  Re: Cyberus mapping

The map says DM, didn't think it was necessary for the .zip file.

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