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Cyberus mapping http://unrealtournament.99.free.fr/forum/viewtopic.php?f=51&t=3499 |
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Auteur: | dopple [ 01 Avr 2017, 00:40 ] |
Sujet du message: | Cyberus mapping |
HallOfGiants remains my fave map to test most everything on, and the Cyberus (a largely un-killable monster) is something I'm still toying with: So this little experiment is for sheer fun. Cyberus is in a spot where he's largely out of the way unless players goto him first. It's a Deathmatch map so fighting him isn't necessary... but you might wanna choose to avoid him. Originally changed his projectiles to NW2 ultima-protos blasts, then paired that down to projectiles from the UKBadBoy, and finally settled for energy attacks from the Udoom weaponpack: plasma blasts & BFG: Thing about the BFG is that it hurts the monster firing it as much as everyone else, so the fact Cyberus can't die works out well here. It's a line-of-sight blast, so if you see that slow moving green energy ball you should duck for cover. Enjoy · http://www.mediafire.com/file/8t65kt61z ... yberus.zip |
Auteur: | medor [ 01 Avr 2017, 01:58 ] |
Sujet du message: | Re: Cyberus mapping |
Rename with prefix DM- and save ave you put a rifle for kill it ? |
Auteur: | dopple [ 02 Avr 2017, 18:46 ] |
Sujet du message: | Re: Cyberus mapping |
medor a écrit: Rename with prefix DM- and save ave you put a rifle for kill it ? It's already got the DM prefix and no. Cyberus' main advantage is it can't be killed. I like that, makes it more challenging to beat other players with an un-killable monster on the map you have to avoid that can mass kill anyone in sight. That appeals to me. |
Auteur: | medor [ 02 Avr 2017, 18:57 ] |
Sujet du message: | Re: Cyberus mapping |
Citation: It's already got the DM prefix and no. not for the file folder mediafire.com/file/8t65kt61z6vtxqc/HallofGiantsV2Cyberus.zip |
Auteur: | dopple [ 07 Avr 2017, 19:26 ] |
Sujet du message: | Re: Cyberus mapping |
The map says DM, didn't think it was necessary for the .zip file. |
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