Unreal Tournament 99

taking a page from Serious Sam
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Auteur:  dopple [ 21 Jan 2017, 22:01 ]
Sujet du message:  taking a page from Serious Sam

I found a great forum (mostly dead) filled with lots of great maps but sadly a lot of them have no bot pathing. This one in particular seemed ideal for a lot of customization so many could enjoy it online and off...

...for those of us who truly love some bots coming to our rescue when we realize our ego lied to us.

I've included a pathed version done by Nelsona + my final edit of his:

Mostly monsters get increasingly harder to beat the further you go in, and before I forget... WATCH OUT FOR THE BUNNIES!

Usual Suspects:
.u /system
.uax /sounds
.umx /music
.unr /maps
.utx /textures
.png - pwetty
.txt - this message will self-destruct


In the ReadMe that goes with I credited some of the monsters' creators... but I was kinda sleepy and I think I forgot 1 guy.

Gargoyles & Minotaurs were made by Leo T_C_K

Auteur:  medor [ 21 Jan 2017, 23:30 ]
Sujet du message:  Re: taking a page from Serious Sam

Thx [gamer1.gif] save

http://medor.no-ip.org/index.php?dir=Ma ... fDeath.zip

And i ave some Custom_pawn to add :happy:

Auteur:  dopple [ 22 Jan 2017, 02:27 ]
Sujet du message:  Re: taking a page from Serious Sam

Yeah, I try to get projects out with rare monsters ASAP for folks like you that do file hosting of such.

Gotta warn you. Those bunnies are lethal and they're scary fast when they lock onto a target!

Auteur:  dopple [ 31 Jan 2017, 08:36 ]
Sujet du message:  Re: taking a page from Serious Sam

Due to an interesting chat on ut99.org, I'm making an edit of my edit for papercoffee:
papercoffee a écrit:
papercoffee a écrit:
EvilGrins a écrit:
· Food Fight, finish map in 2 hours (=FF= really wasn't designed for fighting monsters)

What? Pussy!
... Now you got me interested. I'll just download this map and proof that you can beat it with Food Fight in shorter time.

I have to correct myself ...it's impossible.

Initial monster selections · http://unreal-games.livejournal.com/113099.html

There's a few I've not mapped on anything that might be good for this. Stretch back GoPostal was working on a Christmas themed monster thang and created a SnowTitan. Basically looks like a normal titan except it throws snowballs.

Also found when playing MH-LostInTime the =FoodFight= works great on the monsters in Jurassic.u so I'll be including some of those.

Just a matter of when I can find the time to start doing swaps.

Auteur:  dopple [ 11 Juin 2018, 01:21 ]
Sujet du message:  Re: taking a page from Serious Sam

Lil' update for XCOM · https://unreal-games.livejournal.com/119764.html

Auteur:  medor [ 11 Juin 2018, 07:30 ]
Sujet du message:  Re: taking a page from Serious Sam

Do you know there is a skin Xcom to :vieux:

skin http://medor.no-ip.org/index.php?dir=Sk ... _skins.zip
monsters http://medor.no-ip.org/index.php?dir=Cu ... _Pawns.zip

a link for download the test map ?

Auteur:  dopple [ 12 Juin 2018, 00:24 ]
Sujet du message:  Re: taking a page from Serious Sam

medor a écrit:
Do you know there is a skin Xcom

Haven't really looked into that as yet, but I'll check the link when I get a chance.

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