Unreal Tournament 99
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Nouveau Weapons Grapple NDgrap49c_Full
http://unrealtournament.99.free.fr/forum/viewtopic.php?f=51&t=3488
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Auteur:  medor [ 18 Déc 2016, 15:24 ]
Sujet du message:  Nouveau Weapons Grapple NDgrap49c_Full

Le grappin ultime que vous recherchez depuis des années enfin détaillé. :obgay:

Courante mapvote.
Code:
Mutators="NDdj4.DoubleJumpUT,NDgencli5.ND_Mut,NDgrap49c.GrapMut",Settings="bUseTranslocator=False")


Code:
UnrealTournament.ini:
[Engine.GameEngine]
...
ServerPackages=NDgencli5
ServerPackages=NDgrap49c
NOT add NDdj4 as ServerPackages
...

[NDgencli5.ND_Mut]
MessageTimer=30
bNotifyKeyBind=True

[NDdj4.DoubleJumpUT]
maxJumps=3
jumpType=2
jumpHeight=1.900000

[NDgrap49c.Grappling]
HookSpeed=2700
HookKillMode=1
Range=5000.000000
FlySpeed=1.000000
FFlySpeed=1.000000
SpeedFactor=2.000000
bFlagFly=False
bFlagNoAttach=True
bFlagTeamTravel=False



Il devrais être ajouté prochainement dans la nouvelle version newnet en cours UltimateNewNet.

Mon bind au passage. Clic roulette sur la souris tu décolle .. re-clic roulette souris tu relance le grappin et ctrl tu te décroche du grappin.
Code:
MiddleMouse=GETWEAPON GRAPPLING|GETWEAPON BOTPACK.TRANSLOCATOR|HOOKOFFHANDFIRE
Ctrl=JumpRel|DoubleJump|Jump | Mutate GrappleJump



Téléchargement

http://unrealtournament.99.free.fr/utfi ... c_Full.zip

Auteur:  medor [ 20 Déc 2016, 17:27 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

Newnet et ce grapple.
Test ok avec GlobalUnrealv09c2


NDdj4.DoubleJumpUT n'est pas compatible et casse le grapple. Donc on met le GlobalUnrealv09c2.DoubleJump

(bEnabled=True,GameClass="Botpack.CTFGame",NewPrefix="CCTF",Mutators="GlobalUnrealv09c2.DoubleJump,NDgencli5.ND_Mut,NDgrap49c.GrapMut,GlobalServerv09c2.CustomServer,GlobalWeaponsv09c2.PureStat",Settings="bUseTranslocator=False")


Téléchargement

http://medor.no-ip.org/index.php?dir=Ze ... lv09c2.zip

Auteur:  bearut99 [ 17 Oct 2022, 22:03 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

regarding doublejump, i have noticed that is very difficult for me at least to make it work if the package is not added ''NOT add NDdj4 as ServerPackages'' it results in lag and no double jump at all. so i have to add it no only in ut.ini but also in mv.ini to give an example

CustomGame[7]=(bEnabled=True,GameName="Capture the Flag",RuleName="ComboGib",GameClass="Botpack.CTFGame",FilterCode="cgctf",bHasRandom=False,VotePriority=1.000000,MutatorList="KeepIt.Keep1,NDdj4.DoubleJumpUT,NDgencli5.ND_Mut,NDgrap49c.GrapMut,NoSelfDamage.NoSelfDamage,Hitsounds.Hitsounds,LCWeapons_0025preview1.LCMutator,LCComboGib_sg1.LCComboGib_sg1,LCWeapons_0025preview1.FV_ColoredShock,TWFSightRadius.TWFSightRadius",Settings="bUseTranslocator=False,GoalTeamScore=0,Timelimit=10,bTournament=False,MinPlayers=4,Maxplayers=20,bBalanceTeams=True,GameSpeed=1.00,AirControl=0.350000",Packages="NDgencli5,NDgrap49c,NDdj4,KeepIt")

ServerPackages=NDdj4

just a warning for those of you who think is easy piecy


also at the end of
[NDgrap49c.Grappling]
HookSpeed=2700
HookKillMode=1
Range=5000.000000
FlySpeed=1.000000
FFlySpeed=1.000000
SpeedFactor=2.000000
bFlagFly=False
bFlagNoAttach=True
bFlagTeamTravel=False

you can add
bDropOnFire=False and you can camp while attached to a wall

very useful mutator kind of a pain in the ass tho.



also this piece

[NDgencli5.ND_Mut]
MessageTimer=30
bNotifyKeyBind=True

[NDdj4.DoubleJumpUT]
maxJumps=3
jumpType=2
jumpHeight=1.900000

[NDgrap49c.Grappling]
HookSpeed=2700
HookKillMode=1
Range=5000.000000
FlySpeed=1.000000
FFlySpeed=1.000000
SpeedFactor=2.000000
bFlagFly=False
bFlagNoAttach=True
bFlagTeamTravel=False


will not add it self to ut.ini so you have to do it manually, otherwise it will never work nonnon

happy gaming everyone

Auteur:  medor [ 17 Oct 2022, 22:09 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

Thx for clarify that.

if the gametype allows it I prefer to use NewNet "fnn"

Auteur:  Shado149 [ 30 Oct 2022, 19:40 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

oui ce FNN fonctionne correctement avec le mod MonsterhuntGold.
par contre il est incompatible avec XC-Engine.
D'ailleurs ce XC-engine je ne l'utilise plus.

La dernière version de FNN est la 169.

Auteur:  medor [ 30 Oct 2022, 20:52 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

oui il faut oublier XC-engine

son bon coté sert a patcher le 469

Auteur:  Shado149 [ 24 Nov 2022, 16:37 ]
Sujet du message:  Re: Nouveau Weapons Grapple NDgrap49c_Full

ok.

Le FNN en est a la version 170 maintenant.

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