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 atlantis public alpha rajout weapon 
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Inscription: 01 Oct 2008, 01:14
Messages: 5598
Nouveau message atlantis public alpha rajout weapon
Utilisable en gametype ou arme seule

Citation:
===============================

++StarGate-UT++

===============================


Merci d'avoir télécharcher la Beta de StarGate-ut ( Version : 1.3 )

Que contient la Beta du mod ??
-------------------------------------------
la Lance goa-uld : une arme
--------------------------------------------------------------
les trousses de soin et les fioles de soin qui remplace les actuel bonnus vie
----------------------------------------------------------------------
un mutator: remplacent toutes les armes du jeu par la lance goa-uld
---------------------------------------------------------------------
SG-Lance : c'est une petite map trés bien pour les duels,
--------------------------------------------------------------------------
un skin :( commando-sg ) l'uniforme des soldas du SGC
--------------------------------------------------------------------------------

comment jouer au map du mod StarGate-UT

il suiffie de demarer une séance d'entrainement et de choisir le type de partie :
"stargate-ut Match à Mort" ou "stargate-ut Assaut"

et choisisser la map desiré toutes les map commence par le préfix SGDM ou SGAS

ps : pour l'instant il n'y a pas de map assaut mais ça va venir
--------------------------------------------------------------------------------
amusez vous bien et si vous avez le moindre probleme contacter nous :-)

(( YaBoo )) YaBoo86@club-internet.fr

FabKiller Fabkiller1@caramail.com

http://www.stargateut.fr.st


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Téléchargement

http://unrealtournament.99.free.fr/utfi ... 0alpha.zip

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05 Avr 2009, 12:15
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Inscription: 01 Oct 2008, 01:14
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Nouveau message Re: atlantis public alpha rajout weapon
================================================================================
--------------------------------------------------------------------------------
================================================================================

TTTTTTTT HH HH EEEEEEE
TT HH HH EE
TT HHHHHHH EEEEE
TT HH HH EE
TT HH HH EEEEEEE

OOO
O O
SSSS TTTTTTTT A RRRRRR GGGGG OOO TTTTTTTT EEEEEEE
SS SS TT AA AA RR RR GG GG AAAAA TT EE
SS TT AA AA RR RR GG AA AA TT EE
SSSS TT AA AA RRRRRR GG AA AA TT EEEEE
SS TT AAAAAAAAA RRRR GG GGGG AAAAAAAAA TT EE
SS SS TT AA AA RR RR GG GGG AA AA TT EE
SSSS TT AA AA RR RR GGGG G AA AA TT EEEEEEE


MM MM OOOOO DDDDDD
MMM MMM OO OO DD DD
MMMMMMMM OO OO DD DD
MM MM MM OO OO DD DD
MM MM OOOOO DDDDDD


--- F O R U N R E A L T O U R N A M E N T ---

.:. by Sidewinder and Dirty-Harry .:.

================================================================================
--------------------------------------------------------------------------------
================================================================================

Please read all the information in this
readme file before playing STARGÅTE for UT!

Read at least the most important information, you'll benefit from it!

------------------------------------------------------------
(0) CONTENTS
------------------------------------------------------------

(1) Disclaimer
(2) Installation
(3) Important Information
(4) Hints & Tricks
(5) FAQ
(6) Contact



------------------------------------------------------------
(1) DISCLÅIMER
------------------------------------------------------------

WARNING:
This software is FREEWARE, and it comes with absolutely
no warrenty. I will not take responsibility for any
problems that may arise by using this software, directly
or indirectly. I can however guarantee that I have not
purposely added any malicious behavior to the software.

You may freely distribute this software, as long as it remains
PERFECTLY intact, as distributed on the STARGÅTE MOD homepage:
http://www.sg-mod.de.vu/ If you want to sell, or distribute this
on any form of media, please contact me first.

The title "STARGÅTE" and all elements of the STARGÅTE SG-1 TV series
are copyrighted by Metro Goldwyn Mayer or their respective owners.
Visit http://www.mgm.com/ for further information.

All elements of Unreal, Unreal Tournament, the Unreal Engine and
the Unreal Editor are copyrighted by Epic Games or their respective
owners. Visit http://www.unreal.com/ for further information.

The STARGÅTE MOD is copyright © 2002, 2003 by
Michael 'Sidewinder' Geisinger and Harald 'Dirty-Harry' Finke.

Contact information can be found on the STARGÅTE MOD homepage
(http://www.sg-mod.de.vu/) or on the bottom of this document.



------------------------------------------------------------
(2) INSTALLÅTION
------------------------------------------------------------

(I) umod version
----------------

If you have downloaded the umod version of the STARGÅTE MOD,
i.e. you have a file called "StargateForUT.umod", just double-
click on it. If the installer does not show (but a window that
wants to assign a certain program to .umod files), the .umod
file association is messed up (or you don't have UT installed).
If you have UT installed, search the web for "umod fix" or
something like that to get help. I will also add a FAQ on the
STARGÅTE MOD homepage where you can get more information about
this.

NOTE: If you have UT2003 or installed, it has maybe overwritten
the .umod file assiciation. When a window with UT2003 logo appears
after double-clicking the .umod file, this is the case. This will
also soon be discussed in the FAQ on the STARGÅTE MOD homepage.
In the meanwhile, you should install the STARGÅTE MOD by hand by
downloading the non-umod (zipped or setup) version of the mod.



(II) zipped version
-------------------

First, open the .zip file with any unzip program (WinZip, WinRAR,
WinAce, PowerArchiver, etc.). Then, extract the files in the
archive into the following directories:

- Into your UnrealTournament\System directory:
Stargate.exe
SG.u
SG2.ini
SG2Def.ini

- Into your UnrealTournament\Maps directory:
SG2-Credits.unr
SG2-Darkness.unr
SG2-Desert.unr
SG2-Extro.unr
SG2-Intro.unr
SG2-LavaCave.unr
SG2-Mission.unr
SG2-PowerOn.unr
SG2-Story.unr
SG2-TarydiumMine.unr
SG2-Wormhole.unr

- Into your UnrealTournament\Help directory:
StargateForUT.bmp
StargateForUT.ico
StargateForUT.txt

If you have extracted all the files correctly, you should be able
to run the STARGÅTE MOD by double-clicking on the file "Stargate.exe"
in your UnrealTournament\System directory. You can also make a link
to this file from you desktop or the start menu. Don't move this
file to any other location, it will not work any more if you do so.



(III) setup version
-------------------

If you have downloaded the setup version of the STARGÅTE MOD,
just double-click on the exe and follow the instructions on
the screen. You will have to specify the Unreal Tournament
installation directory as installation directory, so look
where you have installed UT.



------------------------------------------------------------
(3) IMPORTÅNT INFORMÅTION
------------------------------------------------------------

The whole STARGÅTE MOD project actually consists of three different
projects:

(I) Original Stargate Map
(II) STARGÅTE MOD for UT
(III) STARGÅTE MOD for Unreal II

Information about these three projects can be obtained on the
STARGÅTE MOD homepage: http://www.sg-mod.de.vu/ You can also
download the projects there and view the development progress.

The most important thing I want to say is the following:

It is important that you don't mix up these different STARGÅTE projects.

At the moment, we are working on the thrid project, STARGÅTE MOD for
Unreal II. This mod here was an original attempt for a modification for
Unreal Tournament. This mod was done by only two people (a friend of
mine and myself), therefore, the maps are not too well-made. We gave up
this mod for UT some time ago to concentrate on the new Unreal II based
mod. Because of that, this mod is not very long, and the intro is very
ugly ;-). But find out for yourself.

The upcoming mod for Unreal II will be much better, because the team
comsists of more people and we will use the new technologies provided
by the new engine.



------------------------------------------------------------
(4) HINTS & TRICKS
------------------------------------------------------------

(I) "Death bug"
---------------

At first I have to say that there is a bug I could not fix until the
release of the mod. What I mean is when you die, you will not be able
to respawn by pressing the left mouse button. The Escape key will
also not work in this situation. What you have to do when you get into
this situation is the following:

- Press the "open console" key (normally Tab)
- Press the Escape key twice

Now you should find yourself in the main menu. You can open a new game
from there on. I'm sorry that I didn't fix that before, but actually I
was not able to find the error :-|



(II) No saving allowed
----------------------

Throughout the mod, saving is not allowed. Originally, there were plans
to make certain "save spots", where the player would be able to save the
current game. But since the save spots have never been implemented, saving
is disabled by default. I would also recommend not saving the game, because
it will be much more fun that way. But if you really need to save, you can
use the following console commands to save and load a savegame:

- Type "quicksave" in the console to save the current game
(this will overwrite any previous saved game)

- Type "quickload" in the console to load the saved game.
If this doesn't work, type "open ../save/save9.usa" to load the saved game



(II) How to survive
-------------------

At first, I recommend playing the game with a low ambient brightness , i.e. turn
the lights off in your room ;-) Also, don't use a too high brightness setting
(hit F11 to change the brishtness in-game).

Sometimes, the ammo count will be very low. Therefore, you are encouraged to
save as much ammo as you can. When you shoot, try to aim at the correct position.
If you don't do that, you will soon be out of ammo.

Also, watch for any secret areas where ammo could lie on the ground. I have
included many such places, and you will have to look everywhere in order to
get all the ammo you need. Don't rush through the levels, you will have to look
well in every corner.

Concerning health, you will also have to be very cautious. There are many enemies
and you have very low health right from the beginning. Look for health everywhere,
you will need it!

Also, if you have died, try to find out what you did wrong and find out if you need
to do what you wanted to do the way you did it ;-) Sometimes, things are much more
easy if you think about them some time and then get them on. Yeah, I've included
some riddles hehe... There is more that one solution to a riddle, but you should
pick the most intelligent in order to survive.



------------------------------------------------------------
(5) FÅQ
------------------------------------------------------------

I will hopefully soon create a FAQ on the STARGÅTE MOD homepage:
http://www.sg-mod.de.vu/

If the FAQ is not already there or you have a question that is
not in the FAQ, please send me an e-mail (address see below).



------------------------------------------------------------
(6) CONTÅCT
------------------------------------------------------------

- Again, the STARGÅTE MOD homepage: ;-)
http://www.sg-mod.de.vu/

- My e-mail address:
Sidewinder_GER@hotmail.com



------------------------------------------------------------
This is the end of the readme file.
I hope you enjoy playing our mod! Have a nice time!

Michael 'Sidewinder' Geisinger &
Harald 'Dirty-Harry' Finke, 04 March 2003
------------------------------------------------------------

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11 Oct 2015, 14:19
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Inscription: 24 Mai 2014, 00:34
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Nouveau message Re: atlantis public alpha rajout weapon
Hee hee!
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16 Oct 2015, 23:56
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