UT Screenshot Fixer
===================
by Wormbo
http://www.koehler-homepage.de/Wormbo/When Unreal Engine 1 or 2 games like UT or UT2004 create screenshots, they do
not fully adhere to the Bitmap file format specification. As a result, when
playing in a screen resolution with a width that is not a multiple of 4 (e.g.
windowed mode or certain laptop resolutions), screenshot files will appear
corrupted, because required padding bytes at the end of each row are missing.
This little tool will fix the affected screenshot files.
To use it, simply extract it to any folder you like and you should be ready to
go most of the time. The tool will need .NET Framework 4.x to be installed. Any
version from 4.0 to 4.6 should work. I don't know if Mono is able to run it.
To fix one or more corrupted screenshots, simply drag and drop them onto the
.exe file or any shortcut to it.
For clarification:
This is a command line tool. Just double-clicking will not do anything useful,
as it expects the files to fix to be supplied as command line parameters.
Folder names are not supported, you will have to specify the individual files
directly. Wildcards like * or ? are not supported either.
Feel free to use the included source code to recompile or improve.