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 colorful tanks are not huggable 
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Inscription: 24 Mai 2014, 00:34
Messages: 445
Localisation: Palo Alto, CA
Nouveau message colorful tanks are not huggable
This is an edit CTF-Eagles, which I didn't get permission as it's often hard to track down mappers for maps that are nearly 10 years old. Not that I haven't tried, something of a crediting-whore; I may find a way to contact the guy eventually.

Mostly for my own usage, I've been editing the UTDMT (Unreal Tournament Deathmatch Titan) onto a lot of CTF & CTF4 maps. Total I've got a little over a dozen. Unlike maps like CTF-Titania, I give the thing the full range of its team's side of the map. Also skinned them so it's easier to tell who's on what team.

Mainly for display purposes, to give a clearer idea of a lil' project I'm doing for Hermskii, thought I'd share one of them. In his case, as Herm is very not in favor of foul language, on the map I'm working for him I'm censoring the titans, as what they say is completely configurable...
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...although I should mention, the 2 titans on this map curse like sailors!

Usual Suspects:
.umx /music
.unr /maps
.utx /textures
.u /system
.png - pretty
.txt - this message will self-destruct

I typically play maps with the UTDMT on them without translocators, as it's too easy to just telefrag them, but I leave that up to you. I also don't use the MonsterSpawn mutator on the map as it will remove them when it swaps stuff around.

Enjoy!
http://www.mediafire.com/download/u2xix ... Titans.zip

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22 Jan 2015, 16:54
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Inscription: 01 Oct 2008, 01:14
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Nouveau message Re: colorful tanks are not huggable
Save done at http://medor.no-ip.org/

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22 Jan 2015, 18:01
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Nouveau message Re: colorful tanks are not huggable
There's more of them at · http://unreal-games.livejournal.com/tag/utdmtmaps

More will be at that link soon, in the next few weeks.

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24 Fév 2015, 19:56
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Nouveau message Re: colorful tanks are not huggable
Have it from 02/11/2015 at medor.no-ip.org ^^

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24 Fév 2015, 22:45
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Nouveau message Re: colorful tanks are not huggable
CTF-UTDM-Eagles edits · https://unreal-games.livejournal.com/118009.html

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04 Déc 2017, 20:20
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