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 Nouveau ServerSide_Mods XC_Spec_r6 
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Inscription: 01 Oct 2008, 01:14
Messages: 5566
Nouveau message Nouveau ServerSide_Mods XC_Spec_r6
Toujours en beta mais fonctionel.
Version amélioré de spectateur.

It has 2 modes:

- Basic:
Alf fire key (while not chasing player) will chase closest player in the spectator's aim.
Jump key releases the spectator from the player at the player's location.
Grab command will teleport the spectator at the wall the spectator's aiming, for fast navigation.
'Chase' command, used to find players by partial matches > (EX: CHASE LANE > specs Tamerlane)

- Simulation
Locked in first person view.
95% accurate inventory simulation.
100% accurate rotation simulation. (capped to server framerate)
Weapon display identical to the player's.
Fixed legacy log spamming issue for weapons with ammocount (pulse gun and minigun).
Ducking eyeheight correction.

In order to enter Simulation mode, you must chase a player, then type 'Simulate', cycling players will keep simulation mode.
In order to leave Simulation mode, jump out of your view target.

Other info:
If server doesn't automatically put you in XC_Spectator mode, type MUTATE XC_SPEC and it'll reconnect you in said mode.
During Simulation, outgoing network traffic increased in 1,3 kb/s in a server running at framerate=60.
In order to properly simulate, it is recommended that the the average server outgoing traffic per spectator never reaches the one specified by MaxClientRate.
ViewClass and ViewPlayerNum antispam.
ViewPlayerNum works like UTPure's.

Usage instructions.
- Add serverpackage:
- Add mutator:

Making server replace all default spectators with XC_Spectators
Create XC_Spec.ini and add the following lines.

Code: Select all

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11 Nov 2014, 16:32
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