by Nelsona » 17 Aug 2014 20:14
Certain stuff (a la Stukka) doesn't seems to work properly when we speak about Net Play, On-Line play with other words. We don't have only Mover so different, we have even more. I was trying to setup a dynamic lighting for a Net Level but not all things goes well, depending on what we want. If you have creativity but you were bugged by Net Codes missing, without to mess in explanations I simply set a kind of dynamic lighting in a small small Level to show you my example about some walking light for both environments Local and NetWork:
NetLighting.zip
(4.61 KiB) Not downloaded yet
Feel free to try different things but I warn you, you will see... nasty bugs... not bugs... just missing replication codes.
Summary:
- Room to spawn;
- PlayerStarts;
- ZoneInfo with minimum of default lighting;
- AttachMover (damn, I started to love that...);
- Actors ported by Mover having tuned settings - nothing coded specially.
http://www.forum.unrealtournament.info/ ... f=17&t=234