Chaque fois qu'un joueur ou un bot meurent un nouveau bot est généré.Citation:
Hunted.
by TheDane.
Each time a player or a bot die a new bot is spawned. Spawning of the bots
can be controlled in the Hunted.ini file.
bSpawnBotWhenPlayerDie=True sets so a bot will spawn when a player dies, set to False if you don't want to add a bot when a player dies.
bSpawnBotWhenBotDie=True sets so a bot will spawn when a bot dies, set to False if you don't want to add a bot when a bot dies.
MaxPawns=10 sets so a bot will spawn if less than 10 players (including bots) are present in the game, the upper limit depends on system performance.
Téléchargement http://unrealtournament.99.free.fr/utfi ... Hunted.zip