| BunnyTrack Anti-Cheat v6 |
| by Fulcrum |
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| Introduction: |
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| BTAC detects speedhacks and macro's. |
| |
| On detection the player can get kicked/banned and |
| a logfile is created in the directory UT/BTACLogs. |
| |
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| Installation: |
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| Create the map 'BTACLogs' in the UT directory. |
| |
| Place BTACv6.u & BTAC.ini in the UT/System directory. |
| |
| Adjust BTAC.ini where found needed, all options are self-explanatory. |
| |
| Add the following in UnrealTournament.ini under Engine.GameEngine. |
| ServerPackages=BTACv6 |
| ServerActors=BTACv6.Entry |
| |
| If you run ACE add BTACv6.u to the UPackages list. |
| Read the last section:
http://utgl.unrealadmin.org/ace/?p=settings |
| |
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| Example log: |
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| [BTACv6][PlayerName] Player1 |
| [BTACv6][IP-Address] 127.0.0.1 |
| [BTACv6][Speedhack ] 101.430443±0.304384% |
| Player1's average gamespeed was 101.430443% |
| with a variance of 0.304384% |
| |
| [BTACv6][PlayerName] Player1 |
| [BTACv6][IP-Address] 127.0.0.1 |
| [BTACv6][Macro ] 35.751343ms |
| Player1's doubletap-time interval was 35.751343ms |
| |
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| Thanks to: |
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| Anthrax, Feralidragon & billybill |
| |
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