Mise à jours BotHandler V080
Programme en java permettant d'éditer totalement les bot
Le site du gars
http://www.deathox8.com/Citation:
Change Log
- The GUI now uses the default system Look&Feel instead of the Java Metal theme
- Classes/Skins not included in the BotHandlerSettings file can now be imported when loading an user.ini file.
- Added a Folder Scanner (to enable automatically the custom skins)
- Added a Name Editor
- Added lots of custom models and skins in the settings
- Some information now gets guessed if it is missing from BotHandlerSettings.
- The BotHandlerExtra setting has been merged into the main settings, as now you can use bEnabled to choose what to load.
- Added an XBots tab. Now you can import the Bot Handler bot list from the XBots file.
- Generating a full XBots list will fill out the Bot Handler list if it was empty.
- Added an Update BotHandlerSettings.utbh button
- Added an Overwrite Global Settings section
- Added error dialog when the Settings file has not been found on startup
- Added error dialog preventing generation when there are no classes or skins loaded
- %yN(T1,T2) Conditional switch, %mN(T) Conditional Duplicate, %M(T) Text Duplicate
- Fixed String Out Of Bounds when part of a wildcard's text is missing (now gets replaced by "ERROR")
- Fixed Index Lists in the Log being one lower than the actual indices.
- Fixed program failing to launch when there are too many classes/skins/Faces/NickNames/Weapons (higher than its limits).
- Fixed program limits specified in the Settings File not being taken into consideration as they should have.
- Fixed program errors when loading/importing bot lists with classes/skins not included in the BotHandlerSettings file.
- Fixed Null Pointer Exception when trying to load an improper file with the Load and Import User.ini File functions.
- Fixed rare ArrayOutOfBounds when MAX_TYPES was bigger than MAX_SKINS.
- Fixed a very rare Settings Importer internal error being printed on standard output.
- Fixed an "Integer cannot be cast to Float" exception when setting a Min or Max Spinner value of 0 with the Set Spinner Values window
Téléchargement http://unrealtournament.99.free.fr/utfi ... erV080.zip