PostalBabes for UT
Adds dancers to the end of games. Loosely based on the game Postal.
Installation:
Unzip the contents of the folders to your installation. Only the System folder is critical, the others are for demonstration.
Add to your ini:
ServerPackages=UTPostalBabes
then load the mutator like all the rest. It will monitor the game and when it ends it will select the top scoring player and spawn dancers around them.
Now, about the ini file. This mod will allow you to select the skins used on both dancers as well as the music played. In the ini you see:
[UTPostalBabes.MutPostalBabes]
DancerATexture=UTPostalBabesTextures.AB1
DancerBTexture=UTPostalBabesTextures.AB2
in other words Dancertexture can be changed by specifying the Package.Name of any UT texture (.utx) file. I've included several into the texture package with the mod and you can use any of them or even make your own (like clanskins). Just change to YourNewPackage.YourNewTextureName and you will be good to go. Hell, you could even use stuff like Botpack.JPillar if you wanted. It's completely up to you what the dancers are skinned out with.
Also you'll find:
[UTPostalBabes.PostalBabesMusic]
MusicChoice=UTPostalBabesMusic.GreaseMonkey
This works the same way. Any existing sound file can be used as looping end-game music. Feel free to choose any of mine or make your own. Just change the ini file like you did for the textures.
WARNING! Be sure to add ServerPackage lines for any texture or sound packages you choose to use. Don't forget this or the people on your server will not see the skins or sounds you have chosen.
I've included source code into this (of course) and you are free to develop it forward if you like, no credit or permission needed.
-gopostal
Hit me up on
agutgopostal@hotmail.com if you need help understanding the setup for this.